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Sfx fsbファイル内容一覧

砲撃音(Gun Sound)
 ├ guns_automatic_inside.fsb
:機関砲20mm~50mm(車内)
 ├ guns_automatic_set.fsb:機関砲20mm~30mm(車外)
 ├ guns_huge_inside.fsb:150mm~(車内)
 ├ guns_huge_set.fsb:150mm~(車外)
 ├ guns_large_inside.fsb:120mm~130mm(車内)
 ├ guns_large_mid_distance_shots.fsb:120mm~130mm(遠方)
 ├ guns_large_set.fsb:120mm~130mm(車外)
 ├ guns_main_inside.fsb:84mm~105mm(車内)
 ├ guns_main_set.fsb:84mm~105mm(車外)
 ├ guns_medium_inside.fsb:50mm~77mm(車内)
 ├ guns_medium_set.fsb:50mm~77mm(車外)
 ├ guns_small_inside.fsb:37mm~47mm(車内)
 ├ guns_small_mid_distance_shots.fsb:37mm~47mm(遠方)
 └ guns_small_set.fsb:37mm~47mm(車外)


被弾音(Hit Sound)
 ├ ap_armor_not_pierce_huge.fsb:150mm~ AP非貫通
 ├ ap_armor_not_pierce_large.fsb:120mm~130mm AP非貫通
 ├ ap_armor_not_pierce_main.fsb:84mm~105mm AP非貫通
 ├ ap_armor_not_pierce_medium.fsb:50mm~77mm AP非貫通
 ├ ap_armor_not_pierce_small.fsb:~47mm AP非貫通
 ├ ap_armor_pierce_huge.fsb:150mm~ AP貫通
 ├ ap_armor_pierce_large.fsb:120mm~130mm AP貫通
 ├ ap_armor_pierce_main.fsb:84mm~105mm AP貫通
 ├ ap_armor_pierce_medium.fsb:50mm~77mm AP貫通
 ├ ap_armor_pierce_small.fsb:~47mm AP貫通
 ├ ap_critical_hit_huge.fsb:150mm~ AP貫通(外部モジュールに命中)
 ├ ap_critical_hit_large.fsb:120mm~130mm AP貫通(外部モジュールに命中)
 ├ ap_critical_hit_main.fsb:84mm~105mm AP貫通(外部モジュールに命中)
 ├ ap_critical_hit_medium.fsb:50mm~77mm AP貫通(外部モジュールに命中)
 ├ ap_critical_hit_small.fsb:~47mm AP貫通(外部モジュールに命中)
 ├ ap_ricochet_huge.fsb:150mm~ AP跳弾
 ├ ap_ricochet_large.fsb:120mm~130mm AP跳弾
 ├ ap_ricochet_main.fsb:84mm~105mm AP跳弾
 ├ ap_ricochet_medium.fsb:50mm~77mm AP跳弾
 ├ ap_ricochet_small.fsb:~47mm AP跳弾
 ├ apcr_armor_not_pierce_huge.fsb:150mm~ APCR非貫通
 ├ apcr_armor_not_pierce_large.fsb:120mm~130mm APCR非貫通
 ├ apcr_armor_not_pierce_main.fsb:84mm~105mm APCR非貫通
 ├ apcr_armor_not_pierce_medium.fsb:50mm~77m APCR非貫通
 ├ apcr_armor_not_pierce_small.fsb:~47mm APCR非貫通
 ├ apcr_ricochet_huge.fsb:150mm~ APCR跳弾
 ├ apcr_ricochet_large.fsb:120mm~130mm APCR跳弾
 ├ apcr_ricochet_main.fsb:84mm~105mm APCR跳弾
 ├ apcr_ricochet_medium.fsb:50mm~77mm APCR跳弾
 ├ apcr_ricochet_small.fsb:~47mm APCR跳弾
 ├ hc_armor_not_pierce_huge.fsb:150mm~ HEAT非貫通
 ├ hc_armor_not_pierce_large.fsb:120mm~130mm HEAT非貫通
 ├ hc_armor_not_pierce_main.fsb:84mm~105mm HEAT非貫通
 ├ hc_armor_not_pierce_medium.fsb:50mm~77mm HEAT非貫通
 ├ hc_armor_not_pierce_small.fsb:~47mm HEAT非貫通
 ├ hc_armor_pierce_huge.fsb:150mm~ HEAT非貫通
 ├ hc_armor_pierce_large.fsb:120mm~130mm HEAT非貫通
 ├ hc_armor_pierce_main.fsb:84mm~105mm HEAT非貫通
 ├ hc_armor_pierce_medium.fsb:50mm~77mm HEAT非貫通
 ├ hc_armor_pierce_small.fsb:~47mm HEAT非貫通
 ├ hc_critical_hit_huge.fsb:150mm~ HEAT貫通(外部モジュールに命中)
 ├ hc_critical_hit_large.fsb:120mm~130mm HEAT貫通(外部モジュールに命中)
 ├ hc_critical_hit_main.fsb:84mm~105mm HEAT貫通(外部モジュールに命中)
 ├ hc_critical_hit_medium.fsb:50mm~77mm HEAT貫通(外部モジュールに命中)
 ├ hc_critical_hit_small.fsb:~47mm HEAT貫通(外部モジュールに命中)
 ├ he_armor_not_pierce_huge.fsb:150mm~ HE非貫通
 ├ he_armor_not_pierce_large.fsb:120mm~130mm HE非貫通
 ├ he_armor_not_pierce_main.fsb:84mm~105mm HE非貫通
 ├ he_armor_not_pierce_medium.fsb:50mm~77mm HE非貫通
 ├ he_armor_not_pierce_small.fsb:~47mm HE非貫通
 ├ he_armor_pierce_huge.fsb:150mm~ HE貫通
 ├ he_armor_pierce_large.fsb:120mm~130mm HE貫通
 ├ he_armor_pierce_main.fsb:84mmmm~105mm HE貫通
 ├ he_armor_pierce_medium.fsb:50mm~77mm HE貫通
 ├ he_armor_pierce_small.fsb:~47mm HE貫通
 ├ he_critical_hit_huge.fsb:150mm~ HE貫通(外部モジュールに命中)
 ├ he_critical_hit_large.fsb:120mm~130mm HE貫通(外部モジュールに命中)
 ├ he_critical_hit_main.fsb:84mm~105mm HE貫通(外部モジュールに命中)
 ├ he_critical_hit_medium.fsb:50mm~77mm HE貫通(外部モジュールに命中)
 ├ he_critical_hit_small.fsb:~47mm HE貫通(外部モジュールに命中)
 ├ hits_critical.fsb:自車両被貫通(モジュールに命中)
 ├ hits_far.fsb:自車両被貫通(遠方)
 └ hits_inside.fsb:自車両被貫通(車内
)


ボイス(Voice)

 ├ ingame_voice_de.fsb:ドイツ語(German)ボイス。言語をドイツ語指定した時に使用される。
 ├ ingame_voice_en.fsb:英語(English)ボイス。言語を英語指定した時に使用される。

 ├ ingame_voice_fx.fsb:無線のノイズ
 ├ ingame_voice_ja.fsb:日本語(Japanese)ボイス。言語を日本語指定した時に使用される。

 └ ingame_voice_ru.fsb:ロシア語(Russia)ボイス。言語をロシア語指定した時に使用される。


エンジン音(Engine Sound)
 ├ tanks_de_ht_npc.fsb
 ├ tanks_de_ht_pc.fsb
 ├ tanks_de_lt_npc.fsb
 ├ tanks_de_lt_pc.fsb
 ├ tanks_de_mt_npc.fsb
 ├ tanks_de_mt_pc.fsb
 ├ tanks_de_tractor_npc.fsb
 ├ tanks_de_tractor_pc.fsb
 ├ tanks_furious.fsb
 ├ tanks_uk_ht_npc.fsb
 ├ tanks_uk_ht_pc.fsb
 ├ tanks_uk_lt_npc.fsb
 ├ tanks_uk_lt_pc.fsb
 ├ tanks_uk_mt_npc.fsb
 ├ tanks_uk_mt_pc.fsb
 ├ tanks_uk_tractor_npc.fsb
 ├ tanks_uk_tractor_pc.fsb
 ├ tanks_usa_ht_npc.fsb
 ├ tanks_usa_ht_pc.fsb
 ├ tanks_usa_lt_npc.fsb
 ├ tanks_usa_lt_pc.fsb
 ├ tanks_usa_mt_npc.fsb
 ├ tanks_usa_mt_pc.fsb
 ├ tanks_usa_tractor_npc.fsb
 ├ tanks_usa_tractor_pc.fsb
 ├ tanks_ussr_ht_npc.fsb
 ├ tanks_ussr_ht_pc.fsb
 ├ tanks_ussr_lt_npc.fsb
 ├ tanks_ussr_lt_pc.fsb
 ├ tanks_ussr_mt_npc.fsb
 ├ tanks_ussr_mt_pc.fsb
 ├ tanks_ussr_tractor_npc.fsb
 ├ tanks_ussr_tractor_pc.fsb
 ├ transmission_01.fsb
 ├ transmission_02.fsb
 ├ transmission_03.fsb
 ├ transmission_04.fsb
 ├ transmission_05.fsb
 ├ transmission_06.fsb
 ├ treads_ht.fsb
 ├ treads_ht_start_stop.fsb
 ├ treads_lt.fsb
 ├ treads_lt_start_stop.fsb
 ├ treads_mt.fsb
 └ treads_tractor.fsb


その他(Other)
 ├ cannonade_large.fsb
 ├ cannonade_main.fsb
 ├ cannonade_small.fsb
 ├ damaged_engine.fsb:エンジン損傷音
 ├ explosion.fsb:爆発音
 ├ GUI_battle_streamed.fsb:第六感、敵発見、修理、アドレナリン、弾種変更etc...
 ├ GUI_chat.fsb:チャット
 ├ GUI_notifications_FX_howitzer_load.fsb:装填完了音
 ├ GUI_notifications_FX_sight_convergence.fsb:レティクル収束完了音
 ├ GUI_quick_commands.fsb:クイックコマンド音
 ├ GUI_sirene.fsb:敵陣地占領時サイレン
 ├ GUI_zoom.fsb:ズーム音(スナイパーモード時)
 ├ guns_tracer.fsb
 ├ hardness_ht.fsb
 ├ hardness_lt.fsb
 ├ hardness_mt.fsb
 ├ hit_surface_ground.fsb
 ├ hit_surface_hits_fougasse_huge.fsb
 ├ hit_surface_hits_fougasse_large.fsb
 ├ hit_surface_hits_fougasse_main.fsb
 ├ hit_surface_hits_fougasse_medium.fsb
 ├ hit_surface_hits_fougasse_small.fsb
 ├ hit_surface_hits_huge.fsb
 ├ hit_surface_hits_large.fsb
 ├ hit_surface_hits_main.fsb
 ├ hit_surface_hits_medium.fsb
 ├ hit_surface_hits_small.fsb
 ├ hit_surface_metal.fsb
 ├ hit_surface_sand.fsb
 ├ hit_surface_snow.fsb
 ├ hit_surface_stone.fsb
 ├ hit_surface_water.fsb
 ├ hit_surface_wood.fsb
 ├ hit_tank_death.fsb
 ├ objects.fsb:オブジェクト音
 ├ rough_ht.fsb
 ├ rough_lt.fsb
 ├ rough_mt.fsb
 ├ sniper_mode_sfx.fsb:視点切り替え(スナイパーor三人称)
 ├ surface_water.fsb
 ├ tank_breakdown.fsb
 ├ tank_burning.fsb
 ├ tank_physics_collision_hits.fsb
 ├ tank_physics_downfall_hits.fsb
 ├ tank_physics_treads_hit.fsb
 ├ tank_physics_water_hits.fsb
 └ tank_repair.fsb:戦車修理

 

※参照:通りすがりの戦車長SfxMod Sfx_FileList.txt 

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